Saturday, 26 December 2009

This is What im going for. In a Lava based black gloss world.
just a little piece of animation inspiration im hoping to replicate. Dr Spachemin x love 

Almost Done

Ok so I have almost finished my animation, the time of the overall thing has decreased, all I have to do is polish it and it will be ready for the 12th. Hopefully. The scenery looks good, if i was critical id say the characters look a little shabby so thats what ill be working on.

FINISHED my project portfolio though and my 2 critique essays.

Thursday, 19 November 2009

Delay

Please excuse the delay, i have had a problem with getting in touch with tutors due to the email system of the university and i have been focusing strongly on Research and Development rather than modelling my project, the script should be up in an hour or so...

I have modeled my first character and i have decided to incorporate a constantly changing environment.

Thursday, 12 November 2009

Below are some more inspirations i wish to take into my work, they are from the popular 'Road Saftey Series'  by Leo Burnett


Please click one of the links below to watch the videos.


Safe Place to Cross
Bright in the Dark   
Stop, Look and listen           


Dr. Spachemin ^.^

Tuesday, 10 November 2009

Coraline and Colours

Below are some youtube clips of Coraline which i will be utilizing as inspiration for colors and lighting levels in my own work.


CORALINE

Wednesday, 4 November 2009

REMEMBER

My animation is attempting to be childish, brightly colored and appealing younger audiences, my progress at the moment in terms of research is that i am half way through, I am creating some poster material for my research as-well.

In terms of modeling i will have character A for definite ready to upload on friday night, however there will be no hyper-shading at this point.

Love Dr.Spachemin ^.^

Storyboards 2

Below are the second pair of storyboards i drew. I hope you like. You should be able to see CHARACTER 3 in here as a massive frog sucking vacuum type creature.




Storyboards 1

Below are some storyboards i drew. i hope you like them.



More Inspiration

I recently bought a Pixar art book and found out about how the birds are modeled in terms of a 3D skeleton which will greatly help my approach to modeling the characters i designed in 3D Maya.


Possible new design for character A

Hi there, just thought this might look a little nicer compared to the intended Character A. i have literally just drawn this, so no hate x


CHARACTER B

Ok this is character B, he is based on a devil. Test renders once again up on Friday.




CHARACTER A

Ok so this is my Character A, he is based on a duck, i have just began modeling him. ill place the test renders up on friday.







Some Inspiration <3

This character is Wally B, the general structure of the character with the simplistic shapes is what I'm going for or in any case is a good starting point. 




Saturday, 31 October 2009

Few complications. stuff up on monday/tuesday

^.^ Dr Spachemin

Tuesday, 27 October 2009

Hey Guys, the first test renders of the general shape and movements for my (Character A) will be up on Friday Night. along with some rough storyboards. I plan on having this shit done by week 11, My digital Tutor Nancy said so. We also both coherently agreed my last animation could have been beaten by Borats retarded brother Bilo, so the new method is to actually...try... this time.


Further News


The Animation Company Name i am going to utilize for this animated short will be.....

- M I N I O N A T A - 
Productions


Don't ask me why.. I was very... very High

Saturday, 24 October 2009

The Process of Pixar

Ever wanted to know the process of how Pixar create their amazing animations? ^.^


Then click (HERE)

Thursday, 22 October 2009

Big Fish Little Fish

Hey guys.


Im currently doing a Digital Media Project for University 3rd year.
I have dedcided to do an animation called 'Big Fish Little Fish'
The animation concept will be inspired from what i read about, specifically focusing on the stories of children being bullied which you read about in the papers most days. The animation will generally attempt to give the following moral:

THERE IS ALWAYS SOMEONE BIGGER THAN YOU, SO DONT PICK ON THE LITTLE GUY

The idea goes as follows

The idea begins as a single animated character (Character A) based on 'Dobby' from Harry Potter and my own concept art pulls on a chain turning on a light, at which point you see the character look around and the title of the piece materialize in the air beside him, he turns the light off and then on and the text has changed to something different, he repeats this process one more time and the text dissapears, he begins to walk to the right, the camera following him and eventually comes to a door and is stopped in his tracks, he looks up at the door and places his ear to it.

(Character A) then opens the door revealing a large hairy foot twice the size of himself belonging to (Character B). The camera zooms out to encompass both creatures in the screen, at which point you see how big (Monster B) is. (Character (A) will look up at the massive expanse that is character (B) as the character looms over and their faces meet and he narrows his eyes at the smaller creature. Character (A) begins to shake in fear as Character (B) blows the door lightly and it begins to topple back and forth until it falls in the direction of the smaller Character (A) resulting in him struggling to keep it uplifted and eventually crushed to death.

Character (B) lets out a deep laugh, turns and walks across the minimalistic expanse as the camera zooms out, keeping the small door and the crushed creature (A) in shot until another, much larger door comes into view and stops the creature in its tracks.

Character (B) knocks on the door 3 times very lightly as his ear lies against it, the returning knocks sounds like an earthquake in comparison. Character (B) steps back, looking up at the door as a shadow descends upon the creature; eye twitching, he is rather scared. The camera then zooms out like it did before encompassing everything, showing how much larger this creature is than (B). Creature (B) rolls into a ball of fur to hide from Creature (C) who opens his mouth very wide and sucks Creature (B) into it, and swallows him whole. Creature (C) then walks away as the camera tracks with it and the credits roll on as the creature continues walking.


In terms of Soundbed, i will be utilising my connections with a session musicial who works for the BBC, he will utilise his musical prowess to create a soundtrack including classical piano, guitar and trumpets for each character. I will edit the work and apply it to the animation. The deep laugh will come from myself. 

The intended audience is for children from the ages of 7-12, as the characters will be lots of exciting colours and textures to appeal to a Childs imagination, the characters are meant to be interesting for children. The morality of the story is meant to dictate that there are always bigger fish in the sea, as well as provide an anti bullying outlook.

I believe other people such as adults or people who study digital media or animation may find the animated short interesting to watch for either the modelling or perhaps the general morale of the story.

This project will be very good for my personal development in a multitude of aspects, as I will get to heavily work with character rigging, modelling and texturing, to an extent that I have not had before. In terms of creativity I have left it completely up to my own imagination to develop the characters.

The whole process will help me operate better in terms of skill in the future as I will be able to show my skill at concept drawing illustrations to a higher degree. As this will be the core starting point of my animation.





What other work (by animators, designers, film-makers, writers, digital media producers, etc.) is relevant to your project? (This work may either be relevant for its conceptual or technical similarity):

I will be using:
http://www.blender.org/education-help/tutorials/
This basically helps in showing various methods of blending that are fast and effective.
I will be using: http://www.expertrating.com/courseware/mayacourse/MAYA-Animation-Basics-2.asp
This helps in guidelines and shortcuts so I can make an animation faster.
I will be using:
http://www.3dworldmag.com/page/3dworld?entry=film_week_behind_the_scenes5
For its use as a reference to unique styles and techniques.
John Lasseter as an executive producer of Monsters Inc. had a unique outlook conceptually on how the animated comedy film should be produced and I wish to do my animation in the same style or near enough to be of aesthetic appeasement.

Some of the following work in modelling is relevant due to conceptual standard:
http://www.youtube.com/watch?v=EfaR6nIuveM
http://www.youtube.com/watch?v=EfaR6nIuveM
http://www.youtube.com/watch?v=Dwz5zmRaIlQ&feature=related
http://www.youtube.com/watch?v=EfaR6nIuveM

I will at some point be utilisng a graphics tablet to help bring my conceptual art to life in a cartoonist way, as i will be handing in a folder of various hand drawn images to accompany the work. (not including storyboards)

I hope your interested. There will soon be images of some of the initial drawings on this blog. Watch this space

Dr Spechemin ^.^



Friday, 16 October 2009

For The Birds


'For the Birds'

One of my Favourites

AVATAR (The Animation To Beat Them All)

James Cameron's 'AVATAR' 2009 Whats your view? What can we expect?

Wednesday, 14 October 2009

Current Animated Movies (Your View)


Today, Were discussing Pixar's animated feature film 'UP'
(feel free to add your comments)